Megamud 1.03s inventory patch
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This would allow people with more time than money to earn them by grinding while those with limited time but more money can still get via lootbox or direct purchase. Make 75% of Eververse items available as low percentage drops in game. *Note this is apparently happening though we have no specifics yet.
Megamud 1.03s inventory patch full#
$1.99 for 1 full armor set, $4.99 for all 3 as one example. Allow players to withdraw items for 10 Shards, except Shaders which should be 1 shard or a small amount (100) glimmerĪllow Direct purchase from Eververse store. Kiosks or Collection tab that has the speeders, ships, and shaders that you have unlocked stored. 1 more legendary drop feels much more rewarding than 5 tokens or some Shaders. Adjust chances that a boon will give Shaders or tokens down. This makes them more economical and encourages people who haven't bought one to try them. Give Boons a 13% chance that they will give a boon as part of the gift. In addition to the TWAB a second or even 3rd small post throughout the week highlighting progress on something that you are working on or responding to some popular topic in the community would go a long way toward stabilizing things so you can climb out.Įververse, Gifts, Shaders, and Collectibles Replies to posts and Twitter comments help but frankly you are in a PR hole right now and need to dig out. If you need help, track down my resume, I’ll happily come on board and lend a hand.
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It would help you get in before perception becomes reality. When you see a controversy start to brew being active in the community would allow you to engage with and help control the narrative. Keep up the current pace of communication, via Twitter, Reddit, and the forums. All of which would be valuable sources of free Publicity for the game. This would create excitement, Youtube views, Twitch Streams etc. Additionally if you added say 3 or 4 secret quests into the game you could activate 1 during the PTR. Doing this would crowd source bug hunting for you, making testing cheaper. Now that there is a PC client, implement a PTR. Most importantly it would allow you to react to both positive and negative feedback much quicker instead of the current systems feedback loop as detailed by MyNameIsByf. This will give you time to react to feedback and perhaps make a change before rolling out a patch.
Megamud 1.03s inventory patch Patch#
Preview Patch notes at least a week in advance if not more to allow time for community reaction. Communication and rebuilding community trust.